Eight years ago, I was a struggling student in high school. I had a strong desire to build a life of freedom for myself as an entrepreneur, but didn't know what business model to pursue. Dropshipping, affiliate marketing, trading... I tried them all
I watched the Social Network and got inspired to learn how to build software. I started building websites and using organic social media to send traffic to those sites, and that's when I had the idea to build an app.
I began building simple iPhone games and eventually utility apps like Puff Count. With the unlimited scale of software, I knew I would be able to make millions of people's lives better.
Using my skillset for building apps and marketing I scaled Puff Count to $44,000 in Monthly Recurring revenue, before selling the app to a larger mobile app studio in Europe.